Elysium - City in the Sky
Elysium - City in the Sky
I developed this city as a concept for what the sky world for Elysian Inferno might look like, and to create assets that could be reused once the game was further planned out. (This was back when we thought it would be a first person game). Over the course of this project I created the level design, models, materials, vfx, and layout tools to bring this city to life.
The team wanted a low poly style with pixelated textures that looked blocky up close, and detailed from far away.
Screenshots
Environment Showreel
Environment Breakdown